![]() ![]() He hit extremely hard and was a significant challenge to defeat, especially as players were still level-capped at 80 at that time. The pre-patch for Cataclysm gave Gamon a substantial overhaul, going from a simple level 12 mob to a level 85 elite. Gamon could be seen among other loyal Horde citizens gathered in front of the bank.Ī raid-style kill of Gamon shortly after the release of Patch 4.0.3a. The ability was made unavailable via mind control in patch 3.1.0.ĭuring the Battle for the Undercity quest chain in which a faction of Forsaken betrayed the Horde, players were sent back to a phased version of Orgrimmar under martial law to talk to Thrall. Common targets included key NPCs such as bankers and auctioneers who could be moved by the punt effect, as well as players using large mounts such as mammoths in front of mailboxes and other key locations. Priests using on Gamon could use Pride Breaker, which was effective on friendly players and NPCs. ![]() As a level 12 he was of little concern, but he did use a unique ability, Pride Breaker, which did no damage but dismounted players and punted them about 5 yards. While all other NPCs appeared simply unfriendly, Gamon was actively hostile and chased after any death knight that came too close, loudly yelling that he would save Orgrimmar. Gamon is ultimately much more well-known for this role as "victim of Orgrimmar" than for the quest he was involved in.Īt the end of the death knight introduction chain, when new Horde death knights entered Orgrimmar for the first time, Gamon promised to protect the citizens of the city from the encroaching "threat". These differences contributed to the atmosphere of Orgrimmar as being a rough place compared to Ironforge or Stormwind. ![]() Gamon was also neutral rather than hostile, marking him as a sort of "innocent". Hogger, however, was not in a city, which meant that Gamon's murders were comparatively casual, spur-of-the-moment decisions, and had a wider audience - even if killed inside the inn, the sound of a tauren death groan could be heard from outside. Some of this treatment by Horde players is comparable to that of Hogger by Alliance players both serve as a sort of mascot for low-level, casual, social gameplay. Raids of level 1 players were formed to fight him as if he were a raid boss. Jokes, for instance about legendary weapons being looted from him, became common. A tradition began of responding with emotes to his corpse, ranging from /mourn to /laugh to /spit. His location in the main valley of Orgrimmar encouraged players to kill and interfere with him in more and more creative ways, such as dragging him in front of the auction house for more onlookers, or using to make him approach other players. Much to the frustration of rogues on the quest, this could make it quite difficult to find him alive to pick his pockets they would have to count on his five-minute respawn timer and hope he did not get one-shot immediately by a high-level player.Īs the community grew, Gamon attracted more and more attention for his role as a target for assassination and other attacks. This, in combination with his non-threatening combat abilities, convenient placement in Orgrimmar's inn, and lack of consequences for his death, led to him being frequently and casually killed. The quest described Gamon as a drunkard and the assistant of Tazan, a troll who traded with the pirates near Ratchet and who possessed information wanted by the Shattered Hand.īecause players cannot pickpocket friendly targets, Gamon had to be attackable. He played a role for young rogues by holding, which was required to be pickpocketed for The Shattered Hand. Gamon was present as a level 12 neutral NPC in Orgrimmar when World of Warcraft launched. ![]()
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